Ten students from Mount View Middle School, in Marriottsville, took first place last month at Maryland’s First Lego League Robotics Competition.
Team Quantum Force — made up of Mount View students Shelby Desmond, Logan Fingerhuth, Vidur Gupta, Ayush Jain, Christopher Jones, Joel Landsman, Daniel Lieberman, Evin Moody, John Reinder and Anthony Stout — took first place Jan. 19 for innovative solution at the state level, and first place for research in the regional qualifier.
Two other Mount View teams, and a team from Ellicott Mills Middle School, in Ellicott City, qualified for the state tournament at the regional qualifier.
Team Bearded Stoutinators — made up of Mount View students Benjamin Anderson, Matthew Ahn, Mindy Kang, Jake Crosson, Ayushi Roy, Ananaya Uniyal, David Stephens, Anne-Marie Fienkeng and Connor Choi — took first place in core values at regionals.
Team Ninja Penguins — made up of Mount View students Quincy Crawford, Eric Kelly, Benjamin Lee, Matthew Leins, Spencer Leins, Thomas Malloy, David Polefrone, John Rivers and Thomas Wilson — took second place overall at regionals.
The Mount View teams are coached by Gifted and Talented resource teacher Shelley Stout, technology teacher Keith Janelli and social studies teacher Brian Walsh.
From Ellicott Mills Middle, team Techno Eagles — made up of students Kevin Xu, Ruoheng Zeng, Kevin Zhang, Kenton Wong, Ericka Anderson, Caleb Greene, Matt Hubbard, Joshua Liu and Sai Bhamidipati — took first place for programming and robot performance at regionals.
The Ellicott Mills team is coached by technology education teacher Dan Wood, science teacher Jim Murray and parent volunteer Haiping Xu.
Teams from Atholton Elementary School and Burleigh Manor, Harper’s Choice, Hammond, Murray Hill, Oakland Mills and Wilde Lake middle schools also participated in First Lego League regional competition this year.
First Lego League is a program for students ages 9-14 that provides opportunities for hands-on, interactive robotics. Teams of up to 10 students focus on team-building, problem-solving, creativity and analytical thinking to develop solutions to the “Challenge.”
This year’s challenge was “Senior Solutions,” and teams conducted research to choose and invent a solution for a problem that affects people as they age. They also build and program a robot to perform various tasks on a playing field.